
The ultimate global championship tournament
Eight elite teams will battle in a double‑elimination bracket for a $700,000 prize pool—down from last year’s $1 million, a 30% drop.
Qualification comes through open ladders, monthly qualifiers and finals, a Chinese regional tournament, a Last Chance qualifier, and leaderboard standings. Argentinian squads DIZI and Dizi eSports have already locked in their spots, while highlights from April through August monthly finals award Golden Tickets and prize money. This structure echoes Supercell’s shift toward hard‑mode play and consistent fan engagement via ladders and rewards.
Despite the reduced prize pool, audience interest remains solid. Warm‑up and qualifier events have drawn 20,000–35,000 peak viewers, though viewership peaked near 80,800 during the 2020 finals. Integrating Clash into DreamHack enhances exposure, bringing the mobile scene into a broader gaming expo with cosplay, creators, and other esports.